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Description

Burnt Rubber is a simple and violent game where the object is to run over people and animals with your car. Unlike Grand Theft Auto, there are no missions or exploration other than the single screen where you run over as many people/animals until time runs out.Burnt Rubber is a DOS game released in the early 1990s, developed by Titus Interactive. It is a racing game that focuses on fun, arcade-style gameplay, where players control a car and race against AI-controlled opponents on various tracks. The game features a top-down view and uses a simple control scheme, making it accessible to a broad audience. Gameplay Mechanics: Objective: The player controls a car and competes against AI opponents in various races. The goal is to finish each race in the fastest time while avoiding obstacles and managing the car's performance. Players can race on different tracks with varying levels of difficulty and complexity, including turns, jumps, and other challenges. Controls: Keyboard: The game uses simple keyboard controls for steering, accelerating, and braking the car. The player needs to navigate around tight corners and avoid obstacles to maintain a competitive pace. Arrow Keys: Typically used for controlling the car’s movement—left and right for steering, up for accelerating, and down for braking. Spacebar: May be used for other actions like boosting or special abilities, depending on the version of the game. Car and Tracks: Cars: Players have access to a variety of vehicles, each with unique characteristics such as speed, handling, and durability. Players can often choose which car they want to use before starting a race. Tracks: The game features several tracks with varying levels of complexity. Some tracks are straightforward while others are filled with sharp turns, ramps, or obstacles to navigate through. Race Modes: Single Race: A quick, standalone race against AI opponents. Tournament/Championship: A series of races across different tracks, with the player earning points based on their finishing position in each race. The overall champion is determined at the end of the series. Difficulty: The difficulty of the game is determined by the number of AI competitors, the complexity of the tracks, and the car’s performance capabilities. Players can adjust the difficulty for a more challenging experience. Power-ups: In some versions of the game, players can collect or use power-ups that help them during the race, such as boosts to speed, temporary shields, or other advantages to beat the competition. Graphics: The game features 2D graphics with a top-down perspective, typical of many arcade-style racing games of the era. Cars are viewed from above, and tracks are designed with a simple but clear layout, allowing players to focus on navigation and racing tactics.

Latest Update

4/7/2024